RUIN
(To play, download here!)
-Lead our team of eight (nine including me) as the lead designer and creator.
-Modeled various objects in Autodesk Maya, textured them in Substance Painter, and imported them into Unreal Engine.
RUIN
(To play, download here!)
-Lead our team of eight (nine including me) as the lead designer and creator.
-Modeled various objects in Autodesk Maya, textured them in Substance Painter, and imported them into Unreal Engine.