RUIN

(To play, download here!)

-Lead our team of eight (nine including me) as the lead designer and creator.

-Modeled various objects in Autodesk Maya, textured them in Substance Painter, and imported them into Unreal Engine.

Team Project/Senior Capstone, Columbia College Chicago, Fall/Spring 2015-2016

A trailer for Ruin (by our artist on the project Osvil Cisneros).

The Main Menu for the game (designed by Osvil Cisneros).

The Main Menu for the game (designed by Osvil Cisneros).

Credits, featuring myself and my team.

Credits, featuring myself and my team.